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Nov 18, 2017
Clocks, locks and secret passages... Your team of 4-10 players are locked in a fully themed room with two goals; collect the hidden asset and escape the room before time runs out! To complete your mission you will need your wits, teamwork & a lot of critical thinking.
Choose your mission carefully...
You are on an elite team of fellow CIA agents assigned with the task of gathering incriminating evidence from the office of international business man, Mr. Dupree. Our Intelligence team could only get you into Mr. Dupree’s office for 60 minutes. YOU must get out before Mr. Dupree returns or the case is blown! Collect evidence of specific illegal activity, solve the puzzle and escape the room before you’re caught!Watch Preview
While on a mission to intercept information in order to foil a terrorist attack on the Bank of England, you and your team of MI6 agents have been captured by Count David of Liverpool. The Count now has you and your fellow agents shackled in the basement of the World Bank, WITH THE BOMB! Can you free yourself, find the deactivation mechanism, and escape the room before it explodes?
The evil Dr. Kevorkianstein has plans to infect the world with a blood-borne pathogen virus he has synthetically created in his laboratory. His plan after he infects the world is to sell the only known antidote and make billions.
You and your team of CDC Agents must search his lab, find his notes, and make a version of the antidote to be analyzed back at headquarters. You must hurry as you have just 60 minutes before Dr. K returns!
Can you escape and save the world?!
Local investigators have brought in Miss Amanda Treedeath for questioning on suspicion of murder. Unfortunately, they do not have enough evidence to make an arrest. By law, they can only hold her 60 more minutes if they aren’t going to charge her. As rogue detectives, you have been called in to help with the investigation, but no one can know. Break into Miss Treedeath’s apartment and search for any clues giving away her next murder. You better hurry, it might be bad for you if she comes home to you in her apartment…
It has been rumored, billionaire antique collector John Croft holds one of the world’s richest collections of privately owned artifacts. You and your team of highly trained thieves have been hired by a rival antique collector, Alexander Ford, to penetrate Croft’s museum and steal his most prized possession, the staff of Tut. A disgruntled ex-employee of Mr. Croft has been paid off to describe the security systems in detail. Mr. Ford has identified a window of 60 minutes in between guard shifts for your team to get in, find the coveted staff, and escape without being caught. The staff is for Mr. Ford, but any other treasures you find along the way will help the success of your mission.
Indicates the level of difficulty for the mission.
Great for beginners but fun for all.
For the most experienced escape room enthusiast.
Are you looking for a new and exciting activity for your next corporate event? Lock your team in a room! Escape MKE offers an interactive and challenging environment for team-building. Sound a little more interesting than a company picnic?
Questions before you book? Call us at 414-301-7183 or use our contact form below.
"We used this as a team builder. There was some confusion on whether outside people could join our group, and unfortunately there was other people there. However, it still ended up being a great bonding experience for us. We were so close to completing the mission too!!"Ryan B
"I experienced EscapeMKE with a work group of about 45 people. We split into 4 groups and two went at a time. There is another room onsite for the other two groups to wait in, which worked well for us--if you use the other room, bring some entertainment etc as you wait. My group experienced James Bomb and loved it! Our host was extremely funny. I loved the whole scenario and that the hosts really got into character. We did not get out of our room, but had a ton of fun trying. All the peers I was with agreed that it was incredibly fun and a great event for team building. I'm already booking another work group to go!"Katea O
"We went tonight and escaped the James Bomb room!!!! It is not easy but it is so much fun. 60 minutes to crack safes, open lock boxes, figure out clues, diffuse bombs oh and get yourself out of handcuffs. It is fantastic!!!! You must go!"Bobbie F
"I did Mr. Dupree's Office with a group of friends. The moment we walked in, we knew it was going to be fun. I highly recommend trying one of the rooms, whether you're just passing through Milwaukee and looking for a unique opportunity or just a local resident bored and looking for something new in Milwaukee. We can't wait to go again and try James Bomb!"Laura G
"If you're looking for something different for entertainment and want to be challenged mentally, Escape MKE is the place for you. Locked in a room with 60 minutes to figure out how to get out definitely gets the adrenaline pumping. The puzzles were great and tough, but all the clues you need are there. You just need to find them. Take 5 or 6 or 7 of your closest friends and try this place out. Or, do what I did and bring some co-workers. It was a great teambuilding experience and a great time was had by all."Dave H
Yes. Contact us for availability. The room would be booked for 10 participants regardless of the actual number wanting to attend.
Yes. But don't worry, our lawyer required us to put a panic button in the room in case something goes horribly wrong, but you'll feel much more accomplished if you solve the puzzle to get out.
No. Get one or just a few and you'll be teamed up with other people in the same mission.
Your friends and your thinking cap. No personal items are allowed in the room including purses and phones but we provide you with a secured locker for storage when you arrive.
If this is your first experience at Escape, we recommend Mr. Dupree's Office. The James Bomb mission is a lot of fun, but it is more intense and you will be handcuffed. You need to be ok with this.
The entire experience takes about 90 minutes. Show up 15 minutes prior to your scheduled mission time for your mission briefing. The door locks at your set mission time and does not open until you ESCAPE or the 60 minutes is up. There will be a 10 minute debriefing and photo op after the mission.
Yes, 10 & older. To get the most out of the experience, we only allow the missions for ages 10 & up. However we require an adult accompaniment for ages 15 and under. All participants must complete a waiver, anyone under 18 must have a parent sign their waiver. Fill out your waiver before you arrive at https://escaperoommaster.com/waivers/sign/0d1660bf-14d7-4e4d-8487-f30e1802b65d
We've had claustrophobic players do just fine in the past. Our rooms are generously sized, but only you can determine your level of claustrophobia. Keep in mind the mission can be left at any time.
Sorry no, the only way to experience Escape is to pre-purchase your tickets online.
There are no refunds but we would be happy to rebook you for a better time as long as you give us 48 hours notice.